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   19 #ifndef GLM_ENABLE_EXPERIMENTAL 
   20 #       error "GLM: GLM_GTX_matrix_interpolation is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." 
   21 #elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) 
   22 #       pragma message("GLM: GLM_GTX_matrix_interpolation extension included") 
   32         template<
typename T, qualifier Q>
 
   34                 mat<4, 4, T, Q> 
const& Mat, vec<3, T, Q> & Axis, T & Angle);
 
   38         template<
typename T, qualifier Q>
 
   40                 vec<3, T, Q> 
const& Axis, T 
const Angle);
 
   44         template<
typename T, qualifier Q>
 
   46                 mat<4, 4, T, Q> 
const& Mat);
 
   51         template<
typename T, qualifier Q>
 
   53                 mat<4, 4, T, Q> 
const& m1, mat<4, 4, T, Q> 
const& m2, T 
const Delta);
 
   58 #include "matrix_interpolation.inl" 
  
GLM_FUNC_DECL mat< 4, 4, T, Q > interpolate(mat< 4, 4, T, Q > const &m1, mat< 4, 4, T, Q > const &m2, T const Delta)
Build a interpolation of 4 * 4 matrixes.
GLM_FUNC_DECL void axisAngle(mat< 4, 4, T, Q > const &Mat, vec< 3, T, Q > &Axis, T &Angle)
Get the axis and angle of the rotation from a matrix.
GLM_FUNC_DECL mat< 4, 4, T, Q > axisAngleMatrix(vec< 3, T, Q > const &Axis, T const Angle)
Build a matrix from axis and angle.
GLM_FUNC_DECL mat< 4, 4, T, Q > extractMatrixRotation(mat< 4, 4, T, Q > const &Mat)
Extracts the rotation part of a matrix.